About
Viminacium, one of Europe’s largest Roman archaeological sites, is believed to be where Emperor Hostilian died and was buried, a story central to the game’s narrative. Building on the Institute’s board game and educational program, Mystery of the Emperor’s Death, the SAIGE project helped transform it into a digital edutainment experience for a wider modern audience.
Challenge, approach, and impact
Time & team size
The MVP had to be delivered in weeks, not months, with only a small cross-functional team.
Historical accuracy
Both visuals and narrative needed to stay true to Roman material culture; there was no room for shortcuts or generic assets.
Production flow
Client input often came in bursts, so we had to establish a straightforward, efficient workflow to keep approvals and development in sync.
How we built
Testimonials
Luka Ćurčić, CEO @ Marble IT
Marble IT
“The team exceeded expectations, earning strong client satisfaction and helping secure additional funding for the next phase.“
Team structure
Client team
Djuradj
Project Manager
Daily point of contact
The client stakeholders at Institute of Archaeology Belgrade were working closely with the team at Marble IT
Agency team
1 x UX/UI Designer
Production
2 x Unity Engineer
Production
1 x Project Manager
Governance
